We listen to unpleasant statements in our direction and decide to remain silent. We examine the cars and nearby objects: a bicycle, posters of football matches, a door and a sign around the corner of the building, and then we go inside the building. We approach the vending machine with magazines on the right and study the latest issue of the local newspaper after purchase. We approach Walter and, after a short conversation, hug him. She will be delighted and go back to the bar. After talking with our inner voice, which appears in the form of an imaginary friend, we promise to help the child and conduct an investigation. In dialogue, we apologize for our deed and make the first important choice in the game. She is sure that her father could not have crashed his car through his own fault. Having reached the very top, we learn about the main reason for Sam's departure.Īfter watching another video, we meet the girl Joan, the daughter of Nick's best friend. We go up the stairs and along the way we restore all the memories that will drive up on special platforms. The hero will think and be transferred to his memories. We go downstairs, examine the nearest objects and pass along a small path forward until we find ourselves on the observation deck. On the way, Sam will stop at a familiar place, and we will be able to admire the beautiful view of Baswood. We watch a short introductory video, in which the main character returns to his hometown for a friend's funeral. In this guide, you will find a complete walkthrough of her story. Twin Mirror is a new game from the authors of Life Is Strange. Complete walkthrough of the Twin Mirror game with a description of all endings and the necessary actions to get the best ending
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